The Platform Architect (Display & Optics) is responsible for developing novel display and optics solutions for FRL's evolving AR and VR products and will work across the organization to understand and influence the product roadmap. This person will need to be able to sort through conflicting and ambiguous goals in order to properly set scope and establish a coherent list of priorities that deliver the results best matched to product strategy, user experiences and roadmap or north star ambitions. They will work across Meta leadership, engineering and the product pathfinding teams to drive more company-level certainty for AR and VR systems.When moving beyond concept phases, the Platform Architect (Display & Optics) will work with the various technology teams to develop the display submodules that will support the display system constructs. This would mean display development that incorporates the larger system, i.e. eye tracking, accommodation, and prescription correction - as well as the larger product framework - as fundamental from the start. This also means supporting various product form factor and non-form factor prototypes that can get to full system integration earlier as opposed to development of single technological pillars that need to intersect later.
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